XBOX 360

From IeXwiki

Console Information

Custom IBM PowerPC-based CPU

  • Three symmetrical cores running at 3.2 GHz each
  • Two hardware threads per core; six hardware threads total
  • VMX-128 vector unit per core; three total
  • 128 VMX-128 registers per hardware thread
  • 1 MB L2 cache

CPU Game Math Performance

  • 9 billion dot product operations per second

Custom ATI Graphics Processor

  • 10 MB of embedded DRAM
  • 48-way parallel floating-point dynamically scheduled shader pipelines
  • Unified shader architecture

Polygon Performance

  • 500 million triangles per second

Pixel Fill Rate

  • 16 gigasamples per second fill rate using 4x MSAA

Shader Performance

  • 48 billion shader operations per second

Memory

  • 512 MB of 700 MHz GDDR3 RAM
  • Unified memory architecture

Memory Bandwidth

  • 22.4 GB/s memory interface bus bandwidth
  • 256 GB/s memory bandwidth to EDRAM
  • 21.6 GB/s front-side bus

Overall System Floating-Point Performance

  • 1 teraflop

Storage

  • Detachable and upgradeable 20GB hard drive
  • 12x dual-layer DVD-ROM
  • Memory Unit support starting at 64 MB

I/O

  • Support for up to four wireless game controllers
  • Three USB 2.0 ports
  • Two memory unit slots

Optimized for Online

  • Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music
  • Built-in Ethernet port
  • Wi-Fi ready: 802.11a, 802.11b, and 802.11g
  • Video camera ready

Digital Media Support

  • Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
  • Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
  • Ability to rip music to the Xbox 360 hard drive
  • Custom playlists in every game
  • Built-in Media Center Extender for Windows XP Media Center Edition 2005
  • Interactive, full-screen 3-D visualizers

High-Definition Game Support

  • All games supported at 16:9, 720p, and 1080i, anti-aliasing
  • Standard-definition and high-definition video output supported

Audio

  • Multi-channel surround sound output
  • Supports 48KHz 16-bit audio
  • 320 independent decompression channels
  • 32-bit audio processing
  • Over 256 audio channels

System Orientation

  • Stands vertically or horizontally

Customizable Face Plates

  • Interchangeable to personalize the console

"'Launch Titles'"

  • Perfect Dark Zero

Related Links

Inside the Xbox 360, part I: procedural synthesis and dynamic worlds


Games

Game Title - Genre - Release
FIFA 06 - Sports - TBA
Saint's Row - Action/Shooter - TBA
Frame City Killer - Action - TBA
NHL 2K6 - Sports - Q4 2005
NBA Live 06 - Sports - TBA
Amped 3 - Sports - Q4 2005
The Outfit - Action/Shooter - Q4 2005
Madden NFL 06 - Sports - TBA
Kameo: Elements of Power - Action/Adventure - Q4 2005
Top Spin 2 - Sports - Q4 2005
Full Auto - Racing/Driving - Q4 2005
Condemned: Criminal Origins - Action - Q4 2005
Tony Hawk's American Wasteland - Extreme Sports - TBA
The Darkness - Action/Adventure - 2006
Lamasoft Visualiser - Other - Q4 2005
Final Fantas XI - RPG - TBA
NBA 2K6 - Sports - TBA
Lost Odyssey - RPG - TBA
Dead or Alive 4 - Fighting - TBA
Prey - Action/Shooter - TBA
Perfect Dark Zero - Action/Shooter - Q4 2005
Dead Rising - Action - 2006
Gears of War - Action/Shooter - Q1 2006
Straglehold - Action/Adventure - TBA
Test Drive Unlimited - Action/Adventure - TBA
Tom Clancy's Ghost Recon 3 - Action/Shooter - TBA
Demonik - Action/Adventure - 2006
Quake 4 - First Person Shooter - TBA
Alan Wake - Action Adventure - TBA
Call of Duty 2 - Action/Shooter - Q4 2005
Need for Speed Most Wanted - Racing/Driving - Nov. 2005
Metronome - Action/Adventure - TBA
Huxley - MMO - 2006


List as of May 28, 2005